Random

normal(*args, **kwargs)

Overloaded function.

uniform(*args, **kwargs)

Overloaded function.

lue.framework.normal(*args, **kwargs)

Overloaded function.

  1. normal(arg0: lue.lue_py.framework.PartitionedArray_uint8_2, arg1: object, arg2: object, arg3: object) -> object

  2. normal(arg0: lue.lue_py.framework.PartitionedArray_uint32_2, arg1: object, arg2: object, arg3: object) -> object

  3. normal(arg0: lue.lue_py.framework.PartitionedArray_uint64_2, arg1: object, arg2: object, arg3: object) -> object

  4. normal(arg0: lue.lue_py.framework.PartitionedArray_int32_2, arg1: object, arg2: object, arg3: object) -> object

  5. normal(arg0: lue.lue_py.framework.PartitionedArray_int64_2, arg1: object, arg2: object, arg3: object) -> object

  6. normal(arg0: lue.lue_py.framework.PartitionedArray_float32_2, arg1: object, arg2: object, arg3: object) -> object

  7. normal(arg0: lue.lue_py.framework.PartitionedArray_float64_2, arg1: object, arg2: object, arg3: object) -> object

  8. normal(array_shape: tuple, dtype: object, mean: object, stddev: object, *, partition_shape: Optional[tuple] = None) -> object

    Create new array, filled with normally distributed random values

    param tuple array_shape:

    Shape of the array

    param numpy.dtype dtype:

    Type of the array elements

    param mean:

    Mean of normal distribution

    param stddev:

    Standard deviation of normal distribution

    param tuple partition_shape:

    Shape of the array partitions. When not passed in, a default shape will be used which might not result in the best performance and scalability.

    rtype:

    PartitionedArray specialization

    The type of the array returned depends on the rank of the array and the type of the array elements.

lue.framework.uniform(*args, **kwargs)

Overloaded function.

  1. uniform(arg0: lue.lue_py.framework.PartitionedArray_uint8_2, arg1: object, arg2: object, arg3: object) -> object

  2. uniform(arg0: lue.lue_py.framework.PartitionedArray_uint32_2, arg1: object, arg2: object, arg3: object) -> object

  3. uniform(arg0: lue.lue_py.framework.PartitionedArray_uint64_2, arg1: object, arg2: object, arg3: object) -> object

  4. uniform(arg0: lue.lue_py.framework.PartitionedArray_int32_2, arg1: object, arg2: object, arg3: object) -> object

  5. uniform(arg0: lue.lue_py.framework.PartitionedArray_int64_2, arg1: object, arg2: object, arg3: object) -> object

  6. uniform(arg0: lue.lue_py.framework.PartitionedArray_float32_2, arg1: object, arg2: object, arg3: object) -> object

  7. uniform(arg0: lue.lue_py.framework.PartitionedArray_float64_2, arg1: object, arg2: object, arg3: object) -> object

  8. uniform(array_shape: tuple, dtype: object, min_value: object, max_value: object, *, partition_shape: Optional[tuple] = None) -> object

    Create new array, filled with uniformly distributed random values

    param tuple array_shape:

    Shape of the array

    param numpy.dtype dtype:

    Type of the array elements

    param min_value:

    Minimum potentially generated value

    param max_value:

    Maximum potentially generated value

    param tuple partition_shape:

    Shape of the array partitions. When not passed in, a default shape will be used which might not result in the best performance and scalability.

    rtype:

    PartitionedArray specialization

    The type of the array returned depends on the rank of the array and the type of the array elements.